Facilitating Students' Thinking Through the Design Process

Design Process Step 2

Design Process Step 3

Design Process Step 4

Design Process Step 5

Design Process Step 6

Design Process Step 7

Design Process

Game Design Process

The Game Design Process module provided the foundation for how students will create games.

Facilitating Students Thinking Through the Design Process

Design Process Step 1

See Value

Play Games

Analyze Games

Test Game

Build Game

Math Game Design

Think It Out

Brainstorm Game Ideas

Deliver

Design Process Step 2

Design Process Step 3

Design Process Step 4

Design Process Step 5

Design Process Step 6

Design Process Step 7

The ST Math Camp: Design Process 

follows the Engineering Design Principles so students get the same experience.

Facilitating Students Thinking Through the Design Process

Design Process Step 1

Design Process Step 2

Design Process Step 3

Design Process Step 4

Design Process Step 5

Design Process Step 6

Design Process Step 7

Design Process

Students engage in the game design process and record their thinking and ideas in the Design Challenge Student Booklet

Facilitating Students Thinking Through the Design Process

The teacher serves as a facilitator through the design process using the lessons provided in the Instructional Modules.

Design Process Step 1

Design Process Step 7

This is accomplished through five Instructional Modules  

Facilitating Students Thinking Through the Design Process

Module 2

Module 5

Module 4

Module 3

Module 1

Celebrate!

Let's take a deep dive into all the Instructional Modules!

Design Process Step 1

Design Process Step 2

Design Process Step 3

Design Process Step 4

Design Process Step 5

Design Process Step 6

Design Process Step 3

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Module 1

Pages 2 to 6

Camp: Design - Instructional Module 1

Objective: Investigating games and Introducing the Game Design Process

Design Process Step 1

Design Process Step 2

Design Process Step 3

Design Process

Camp: Design - Instructional Module 1

Objective: Investigating games and Introducing the Game Design Process

Facilitating Students Thinking Through the Design Process

Module 1

Session 1

Session 2

Session 3

Session 4

Session 5

Play Game 1 

Play Game 2 

Introduction

Game Design 

Investigate 

Game 1

Game 2

Investigate 

Game 1

Game 2

Imagine new Game

Pages 2 to 6

Design Process Step 1

Design Process Step 1

Design Process Step 1

Module at a Glance

Design Process Step 2

Design Process Step 3

Design Process Step 2

Design Process Step 2

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Module 1

Session 1

Session 2

Play Game 1 

Play Game 2 

Planning: Review the Games for your grade level and be ready to Facilitate Student Conversations about Game Play

K-2

3-5 and 6-8

Camp: Design - Instructional Module 1

Objective: Investigating games and Introducing the Game Design Process

Design Process Step 1

Design Process Step 1

Design Process Step 1

Game 1 

Game 2 

Design Process Step 2

Design Process Step 3

Facilitating Students Thinking Through the Design Process

Session 1

Session 2

Instruction: The main part of daily instruction is facilitating students through the Design Process.

Planning - play the students' games for investigation.

Ask questions to the students about:

  • what students liked and did not like about the games?
  • why is perseverance an important part of game design?  
  • what is the math in the games?  
  • what are the good characteristics of gameplay?

Session 3

Session 4

Session 5

Module 1

Camp: Design - Instructional Module 1

Objective: Investigating games and Introducing the Game Design Process

Pages 2 to 6

Design Process Step 1

Design Process Step 2

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Facilitators:

This module provides a lot of opportunities for students to record their thinking in the Design Challenge Student Book. 

 

For Module 1 students will be recording on pages 2 to 6.

It's important to check out the student pages to help with conducting Game Design student talks for the day.

Camp: Design - Instructional Module 1

Objective: Investigating games and Introducing the Game Design Process

Pages 2 to 6

Module 1

Design Process Step 1

Design Process Step 2

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Camp: Design - Instructional Module 2

Objective: Testing and Improving Games.

Module 2

Pages 7 to 9

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Module 2

Session 1

Session 2

Session 3

Session 4

Session 5

Reflect on Ideas for Games  

Ideas to Games

Math in Games Played  

Getting Games Set (The Why)

Math rules and Making Game Changes

Camp: Design - Instructional Module 2

Objective: Testing and Improving Games.

Pages 7 to 9

Module at a Glance

Design Process Step 3

Design Process Step 3

Design Process Step 3

Design Process Step 3

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Module 2

Planning: Review the Questions and Procedures for the Module. It is the facilitator's responsibility to ensure that the students are being thoughtful and presenting their best ideas.

Camp: Design - Instructional Module 2

Objective: Testing and Improving Games.

What are your best ideas for this game?

Pages 7 to 9

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Session 1

Session 2

Instruction: The main part of daily instruction is facilitating students through the Design Process.

Planing - Observe the students and understand their ideas or help them generate ideas.  

Ask questions to the students about:

  • do you know how to ask other people about their ideas?
  • why would you not want to give up on an idea?  
  • why are new ideas important?  
  • how can you turn an idea into a game?

Session 3

Session 4

Session 5

Camp: Design - Instructional Module 2

Objective: Testing and Improving Games.

Module 2

Pages 7 to 9

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Facilitators:

This module provides a lot of opportunities for students to record their thinking in the Design Challenge Student Book.

It's important to check out the student pages to help with conducting Game Design student talks for the day.

Module 2

Pages 7 to 9

Camp: Design - Instructional Module 2

Objective: Testing and Improving Games.

Design Process Step 3

Design Process

Facilitating Students Thinking Through the Design Process

Camp: Design - Instructional Module 3

Objective: Designing a blueprint, writing rules and creating games

Pages 10 to 13

Module 3

Design Process Step 4

Design Process Step 5

Design Process

Facilitating Students Thinking Through the Design Process

Session 1

Session 2

Session 3

Session 4 and 5

Build an Idea for a Game

Rules and How to Play my Game

How I Will Build my Game

Game Construction Time

Camp: Design - Instructional Module 3

Objective: Designing a blueprint, writing rules and creating games

Pages 10 to 13

Module 3

Module at a Glance

Design Process Step 4

Design Process Step 5

Design Process Step 4

Design Process Step 4

Design Process Step 5

Design Process

Facilitating Students Thinking Through the Design Process

Planning: Review the Questions and Procedures for the Module. It is the facilitator's responsibility to ensure that the students are on task while thinking about game rules and game creation.

Pages 10 to 13

Module 3

Camp: Design - Instructional Module 3

Objective: Designing a blueprint, writing rules and creating games

Design Process Step 4

Design Process Step 5

Design Process

Facilitating Students Thinking Through the Design Process

Instruction: The main part of daily instruction is facilitating students through the Design Process.

Planning - Observe the students and help them follow up on their ideas.

Ask questions to the student groups about:

  • how is your game played?
  • what do you need to make your game?
  • what is the first thing a player needs to do? What happens next?
  • where do students do the math in this game?
  • what are some strategies to stay organized as you build your games?

Camp: Design - Instructional Module 3

Objective: Designing a blueprint, writing rules and creating games

Pages 10 to 13

Module 3

Session 1

Session 2

Session 3

Session 4 and 5

Design Process Step 4

Design Process Step 5

Design Process

Facilitating Students Thinking Through the Design Process

Facilitators:

This module provides a lot of opportunities for students to record their thinking in the Design Challenge Student Book.

It's important to check out the student pages to help with conducting Game Design student talks for the day.

Pages 10 to 13

Module 3

Camp: Design - Instructional Module 3

Objective: Designing a blueprint, writing rules and creating games

Design Process Step 4

Design Process Step 5

Design Process

Facilitating Students Thinking Through the Design Process

Camp: Design - Instructional Module 4

Objective: Testing and Improving Games.

Pages 14 and 15

Module 4

Design Process Step 6

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Session 1 and 2

Sessions 3 to 5

Getting Feedback from Friends

Making Improvements to my Game and Testing Again

Camp: Design - Instructional Module 4

Objective: Testing and Improving Games.

Pages 14 and 15

Module 4

Module at a Glance

Design Process Step 6

Design Process Step 7

Design Process Step 6

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Planning: Review the Questions and Procedures for the Module. It is the facilitator's responsibility to ensure that the students are on task while getting feedback and making changes.

Camp: Design - Instructional Module 4

Objective: Testing and Improving Games.

Pages 14 and 15

Module 4

This module Has An Additional Student Page

K-2

3-8

Design Process Step 6

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Text

Pages 14 and 15

Module 4

Camp: Design - Instructional Module 4

Objective: Testing and Improving Games.

Session 1 and 2

Sessions 3 to 5

Design Process Step 6

Design Process Step 7

Instruction: The main part of daily instruction is facilitating students through the Design Process.

Planning - Observe the students and help them follow up on their ideas.

Ask questions to the student groups about:

  • did the game work like you thought it would?

  • were you able to do the math in your game?

  • were your directions clear?

  • what changes would you want to make to your game and why?

  • were the rules easy to understand?

Design Process

Facilitating Students Thinking Through the Design Process

Facilitators:

This module provides a lot of opportunities for students to record their thinking in the Design Challenge Student Book.

It's important to check out the student pages to help with conducting Game Design student talks for the day.

Pages 14 and 15

Module 4

Camp: Design - Instructional Module 4

Objective: Testing and Improving Games.

Design Process Step 6

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Camp: Design - Instructional Module 5

Objective: Sharing and Playing Games

Page 16

Module 5

Celebrate!

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Session 3 and 4

Testing and Making Final Improvements

Final Improvements and Showcase Preparation

Camp: Design - Instructional Module 5

Objective: Sharing and Playing Games

Page 16

Module 5

Session 1 and 2

Session 5

Improve

Design Process Step 7

Improve

Design Process Step 7

Celebrate!

Session 3 and 4

Session 1 and 2

Session 5

Module at a Glance

Celebrate!

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Planning: Review the Questions and Procedures for the Module. It is the facilitator's responsibility to ensure that the students are on task while finalizing their games and preparing for the celebraion.

Camp: Design - Instructional Module 5

Objective: Sharing and Playing Games

Page 16

Module 5

Celebrate!

Design Process Step 7

Design Process

Facilitating Students Thinking Through the Design Process

Session 3 and 4

Session 1 and 2

Session 5

Camp: Design - Instructional Module 5

Objective: Sharing and Playing Games

Page 16

Module 5

Celebrate!

Design Process Step 7

Instruction: The main part of daily instruction is facilitating students through the Design Process.

Planning - Observe the students and help them follow up on their ideas.

Ask questions to the student groups about:

  • will you be ready to present your game at the end of the week?

  • what are some things that you did to improve your game?

  • were you able to meet your goals? If so, what did you do that helped you? If not, why?

  • what accomplishment are you proud of?

  • what would you still like to accomplish?

Design Process

Facilitating Students Thinking Through the Design Process

Facilitators:

This module provides a lot of opportunities for students to record their thinking in the Design Challenge Student Book.

It's important to check out the student pages to help with conducting Game Design student talks for the day.

Page 16

Camp: Design - Instructional Module 5

Objective: Sharing and Playing Games

Module 5

Celebrate!

Design Process Step 7

See Value

Play Games

Analyze Games

Test Game

Build Game

Math Game Design

Think It Out

Brainstorm Game Ideas

Deliver

Design Process Step 2

Design Process Step 3

Design Process Step 4

Design Process Step 5

Design Process Step 6

Design Process Step 7

Facilitating Students Thinking Through the Design Process

Design Process Step 1

Once Done, Students Will Have created a game based on,

Game Design Priciples

Students should be celebrated for their hard work.

Enjoy the Experience! 

Celebrations

Don't Forget to Celebrate!

Creating a positive experience for students as they engage in learning math is essential, and celebrating their achievements plays a vital role in achieving this goal.

The Celebration Guide outlines the importance of celebration as an integral piece of ST Math Camp. It also highlights several ideas and tips for successful, authentic student-celebration.

Celebration Guide

Click on each image to access these ST Math Camp Celebration tools.

Click here to access the ST Math Camp Celebration Guide

Facilitating Students Thinking Through the Design Process

The End 

Some things to Remember:

  • The students experience game design in 5 Modules that have 5 sessions each.
  • The teacher will facilitate this process with the students, all of the ideas for the games come from the students. 

Facilitating Students Thinking Through the Design Process